HDR support for the canvas element needs the browser flag enable-experimental-web-platform-features to
be enabled. For example, open chrome://flags#enable-experimental-web-platform-features in Chrome to activate it.
The model's texture is a plain SDR JPEG (this Uranium GLB does not carry an UltraHDR texture), so it renders within the SDR range. Tone mapping isn't enabled. If your browser doesn't support HDR canvases you'll just see a model with a black texture.
Renders a synthetic UltraHDR texture and raw value patches (1.0, 1.5, 2.5, 4.0, 8.0 SDR white relative) and reads the
canvas back to prove that values above 1.0 reach the framebuffer. Also available as an automated test:
npm run test:hdr. Open the verification page.