The projection is suitable for wrapping the x-axis
Get the axis orientation of this projection. Example values are: enu - the default easting, northing, elevation. neu - northing, easting, up - useful for "lat/long" geographic coordinates, or south orientated transverse mercator. wnu - westing, northing, up - some planetary coordinate systems have "west positive" coordinate systems
Axis orientation.
The default tile grid.
Get the custom point resolution function for this projection (if set).
The custom point resolution function (if set).
The default tile grid.
Classdesc
In most cases, you should not need to create instances of this class. Instead, where projection information is required, you can use a string projection code or identifier (e.g.
EPSG:4326) instead of a projection instance.The library includes support for transforming coordinates between the following projections:
WGS 84 / Geographic - Using codes
EPSG:4326,CRS:84,urn:ogc:def:crs:EPSG:6.6:4326,urn:ogc:def:crs:OGC:1.3:CRS84,urn:ogc:def:crs:OGC:2:84,http://www.opengis.net/gml/srs/epsg.xml#4326, orurn:x-ogc:def:crs:EPSG:4326WGS 84 / Spherical Mercator - Using codesEPSG:3857,EPSG:102100,EPSG:102113,EPSG:900913,urn:ogc:def:crs:EPSG:6.18:3:3857, orhttp://www.opengis.net/gml/srs/epsg.xml#3857WGS 84 / UTM zones - Using codesEPSG:32601throughEPSG:32660for northern zones andEPSG:32701throughEPSG:32760for southern zones. Note that the built-in UTM transforms are lower accuracy (with errors on the order of 0.1 m) than those that you might get in a library like proj4js.For additional projection support, or to use higher accuracy transforms than the built-in ones, you can use the proj4js library. With
proj4js, after adding any new projection definitions, call the :ol/proj/proj4.register function.You can use the :ol/proj.get function to retrieve a projection instance for one of the registered projections.
Api